Case study

Actually Learn

A local-first iPhone app that turns course material into guided, interactive practice.

Organization
Independent project
AI-assisted iOS development
Role
Product strategy, system design, implementation, and validation
Timeframe
2026

Problem

Removing the work around learning

Most learning tools still ask the learner to decide what to study, how to practice it, and whether they understood it. I wanted to see whether structured course material could instead become an obvious sequence of small actions, with immediate feedback and room to explore when a learner wanted more context.

The difficult part was providing enough direction to remove that setup work without reducing a conceptual subject to flashcards or passive reading. The app needed to guide progression, require active reasoning, and preserve the learner's notes and history while remaining useful offline.

Product evolution

Each version removed a different source of friction

Actually Learn began as a local-first retrieval and spaced-practice app. Testing exposed deeper problems: review history could survive while a skill still appeared unseen, a learning session could contain no prompts, and a supposedly different challenge could test the same kind of reasoning with different words.

I first added explicit prerequisites, multidimensional mastery, and dependency-aware review. The larger change came later, when I realized that a detailed skill graph still asked the learner to interpret the system before doing any work; the primary experience therefore shifted from a collection of cards to one guided path with a clear current lesson.

Conceptual model

Three product models

  1. Retrieval practiceImported notes, spaced review, and local evidence
  2. Prerequisite skill systemDependencies, weaknesses, and adaptive review
  3. Guided mastery pathOne clear lesson and immediate interactive practice
The learning engine remained local-first while the primary experience became progressively more directed.

Product model

Keep progression linear and exploration optional

The path answers “What should I do next?” by opening directly into an exercise and feeding the result into later review. Explore answers a different question: “Why does this work?” It can branch from feedback, use local reference material or optional AI assistance, and then return the learner to the exact exercise state without awarding mastery for reading.

Conceptual model

The core learning loop

  1. Mastery pathOne current lesson
  2. Interactive exerciseActive reasoning
  3. Immediate feedbackAnswer and explanation
  4. EvidencePerformance and confidence stored separately
  5. Adaptive reviewExplainable next practice
Explore can branch from feedback, but objective performance continues to drive progression and review.

Product walkthrough

Move from one clear lesson into targeted review

The path keeps the next lesson visible, while each response produces feedback the learner can explore without losing their place. Those results then become inputs to an adaptive review session that states why each exercise was selected.

  1. Finance mastery path showing completed, current, and locked lessons
    01The path identifies one current lesson while preserving progress.
  2. Present value calculation exercise awaiting a numeric response
    02A lesson opens directly into a short active exercise.
  3. Correct present value answer with immediate calculation feedback
    03Deterministic grading returns the result and reasoning immediately.
  4. Optional Explore view branching from present value feedback
    04Explore adds context without changing the learner's score or place.
  5. Adaptive review plan explaining the purpose of six selected exercises
    05Review explains whether each prompt repairs or refreshes a skill.
  6. Adaptive multiple-choice practice asking the learner to choose a finance tool
    06Mixed practice asks the learner to select and apply the right model.

Interaction design

Make the learner assemble the relationship

A formula can be recognized without being understood. In construction exercises, the learner builds an expression from its parts before the app evaluates the order and explains the relationship. This provides stronger evidence than selecting a familiar-looking formula from a list while keeping the interaction short enough to use inside a lesson.

  1. Present value exercise with one formula token placed and two tokens remaining
    01Build the expression one component at a time.
  2. Completed present value expression assembled from three formula tokens
    02Review the complete relationship before submitting it.
  3. Correct formula construction with immediate explanatory feedback
    03Confirm the answer and connect it back to the underlying idea.

Key decisions

Product choices and their costs

Guided path by default

The learner always has a clear next action, although the primary flow offers less freedom than a dashboard of study options.

Ten reusable exercise types

Different concepts can require matching, construction, calculation, prediction, diagnosis, or explanation, but the content model has to support all of those interactions consistently.

Deterministic grading first

Objective exercises work offline and produce explainable results; free-response feedback remains advisory rather than silently changing mastery.

Performance and confidence stay separate

“Was the answer correct?” and “How did this feel?” are both useful, but confidence never overwrites demonstrated performance.

Local persistence as the baseline

Lessons, attempts, and review history remain available without an account, network connection, cloud entitlement, or paid AI service.

AI stays behind a capability boundary

Apple Intelligence can vary a challenge or respond to reasoning, but it cannot determine objective mastery or interrupt a study session when unavailable.

Vertical slice

Using WACC to test the full learning loop

I chose weighted average cost of capital as the first high-fidelity lesson because it could test more than formula recall. A learner might know how to calculate WACC without understanding its inputs, predicting how it changes, or recognizing when another discount rate is more appropriate.

  1. Match debt and equity investors with their required returns.
  2. Construct the WACC formula from tactile tokens.
  3. Calculate a simple WACC numerically.
  4. Predict the effect of a higher cost of equity.
  5. Diagnose the use of book-value weights.
  6. Choose the appropriate rate for equity-only cash flows.
  7. Report confidence without changing the objective score.

Building one lesson across all of those actions forced the content model, renderer, grading engine, persistence layer, and review logic to work together before I expanded the rest of the Finance path.

System design

Separate content, interaction, grading, and evidence

Content describes what the learner should reason about, while the renderer controls how the exercise behaves, the engine grades the response, SwiftData records the evidence, and the adaptive layer decides what should appear again. Keeping those responsibilities separate allows the same mechanics to support Finance now and other subjects later.

Conceptual model

Learning-system architecture

  1. Course contentLessons and exercise definitions
  2. Exercise rendererTen reusable interactions
  3. Grading engineDeterministic evaluation
  4. SwiftData storeAttempts, confidence, and progress
  5. Adaptive reviewNext practice from stored evidence
Each layer has one primary responsibility, making grading and review behavior easier to test and explain.

AI-assisted development

Use AI for implementation support, not product judgment

I used AI coding agents during implementation while retaining ownership of the product model, architecture boundaries, sequencing, acceptance criteria, and validation. That distinction mattered because a plausible implementation could still violate a core rule, such as allowing a confidence rating to change mastery or losing an unfinished session after relaunch.

I applied the same boundary inside the product. Apple Intelligence can generate a grounded variation, identify a missing idea, or offer a Socratic follow-up, but deterministic evidence continues to control correctness, mastery, and scheduling. If AI is unavailable, the core learning loop still works.

Validation

What the prototype establishes

Course content
18 Finance lessons
Interaction model
10 exercise types
Validation
67 automated tests

Verified

  • All ten exercise types have grading coverage.
  • Incorrect answers reveal the answer and an explanation.
  • Explore restores the exact lesson state when closed.
  • Unfinished sessions survive relaunch.
  • Confidence does not alter correctness.
  • Existing imports and review history remain intact.

Not yet established

  • Long-term learning or retention outcomes with real learners
  • Production-scale content authoring across multiple subjects
  • Physical-device haptic quality across supported iPhones
  • TestFlight or App Store distribution

Next questions

Test whether the structure actually helps

The architecture can produce and preserve a complete learning loop; the next risk is whether learners experience that path as useful rather than merely structured. I would next observe several learners completing the same lesson, measure starts, completions, retries, and Explore usage, and test whether mixed cognitive formats improve delayed retrieval before expanding content breadth.

Working prototype

Try Actually Learn

The Appetize preview runs the iPhone build in a browser. Free sessions are limited to three minutes, so it is best used as a short walkthrough of the mastery path and one lesson.

Launch the live preview(opens in a new tab)